HarvCrab 232
Drive your mining module and harvest a maximum of resources to assist the station
Programs used:
- Godot
- Paint tool sai
- Git
- Audacity
The Team:
- Graphics and animations:Rynorr, Thiradil
- Developper: Pitivie, Hiroa, Raynorr
- Story and level design: Raynorr
Second Ludum Dare for our french team, we previously made Ludum Dare 48 and somes Trijam with godot. The whole game jam went quite smoothly and it was an interesting experience. We wish you all an happy ending for this Ludum Dare and we'll wait for your critics and feedbacks, Thanks!
Status | Prototype |
Platforms | HTML5 |
Author | Pitivie |
Genre | Simulation |
Tags | Farming, Godot, Ludum Dare 52, Pixel Art, Space |
Links | Ludum Dare |
Leave a comment
Log in with itch.io to leave a comment.